What happens to Delta at the end of BioShock 2?
Eleanor was attacked by four Splicers, and as Delta fought to protect her, one of the Splicers used a Hypnotize Plasmid on him. The Splicers were Sofia Lamb’s agents, and Lamb herself used the Hypnotize’s effect to force Delta to kill himself in front of Eleanor, by a shot to his own head with a Luger pistol.
What happens in the end of BioShock 2?
In the good ending, Eleanor will use her Big Sister needle to absorb Delta’s ADAM and conscience so that they can be together forever, with Delta guiding Eleanor’s actions and drives. In the bad ending, she will brutally harvest Delta’s essence and ADAM, heralding the birth of a monster.
Does BioShock 2 have two endings?
There are, technically speaking, six possible endings in BioShock 2. There are three main endings (a good ending, a neutral ending, and a bad ending) along with two possible variations of each. The choices you make throughout the game affect which ending you get.
What is the best ending in BioShock 2?
There are two good endings in BioShock 2: The Mercy ending in which Eleanor spares Sofia Lamb, and the Justice ending in which she finishes off her off. The former is caused when at least one of the NPCs (Grace Holloway, Stanley Poole, and Dr. Gilbert Alexander) is spared; the latter when all three of them are killed.
Who is Mark Meltzer?
Mark G. Meltzer is the man behind the ongoing investigation in There’s Something in the Sea. He embarks on a journey in search of his kidnapped daughter, Cindy Meltzer, which eventually leads him to the city of Rapture. He was born in 1922, making him 46 years old at the time of the search.
Does Jack become a Big Daddy?
However, in order to pursue Fontaine, Jack is forced to “become” a Big Daddy to trick a Little Sister into thinking he is one of their protectors. However, this transformation is not complete, as he does not have the suit grafted onto him (he never wears the gloves, either), nor is his mind altered in the process.
Can Big Daddies talk?
They are incapable of speech and can only communicate via groans and grunts and roars. If a Big Daddy comes across the player character or a splicer it will not attack unprovoked.