What does Chartboost do?
Chartboost SDK enables developers to monetize on their mobile apps and connect advertisers to global in-app inventory. Chartboost’s platform allows video game developers to create customized interstitial and video ads to promote new games.
How do you use chartboost?
- Step 1: Set up Chartboost. Sign up for a Chartboost account and log in once your account is verified.
- Step 2: Configure mediation settings for your AdMob ad unit.
- Step 3: Import the Chartboost SDK and adapter.
- Step 4: Additional code required.
- Step 5: Test your implementation.
- Step 6: Prepare app for production.
How do I add apps to chartboost?
Android: You need to insert your Bundle ID….Click Import App.
- Chartboost will try to find your app in the app store.
- Click Save.
- Repeat for any other apps you have.
- Check out your apps’ Advanced settings to explore server-to-server tracking, view-through attribution, callbacks, named locations, and other features.
Why did Zynga buy chartboost?
“I think one of the things that drove us to do this acquisition was we were looking for ways to take more control over our ability to monetize players and our ability to acquire players,” Zynga chief product officer Scott Koenigsberg said.
How does chartboost make money?
Chartboost uses automated ad partners to make more money for mobile game devs. Chartboost enables game developers to use all sorts of mobile ads.
How do you integrate chartboost in unity?
Go to Chartboost > Edit Settings and click Set Up Android SDK. You should use the “Play Services Resolver for Unity” plugin provided by Google to import the Google Play Services Library, which is required for integrating the Chartboost SDK with Android games. Download the latest “Play Services Resolver” plugin here.
Is FarmVille dead?
On September 27, 2020, Zynga announced that it would discontinue the first FarmVille on Facebook on December 31, 2020, as Facebook was to stop supporting games running on Flash Player—required by FarmVille—on that day.
Are Unity ads profitable?
Earning revenue Unity Ads generates revenue by displaying paid advertisements in your game. The more traffic and impressions your game creates, the more money you can earn.
Which pays more Unity ads or AdMob?
Admob vs Unity Ads: eCPM Rates Admob is known to provide strong eCPMs across all goes, which make the average eCPM of Admob quite higher than other networks when compared.
How much can you earn from Unity ads?
So, Unity will boast that it can get you between $6 to 12 USD per 1000 impressions. It should be on the higher side if you have it set up as awarded ads like I do, and making them unskippable once started.
What data can I send to Chartboost from my API?
The S2S section features S2S API v2 documentation that MMPs should use to send two types of data to Chartboost: install attribution postbacks, and post-install event data. Each product’s API has a unique external endpoint. New The partners reporting API section is for programmatic partners (DSPs & Demand Aggregator publishers).
How does Chartboost track app open events?
Chartboost uses this data to track player retention as well as for negative-targeting of existing devices. If you do not send app open events for non-attributed users, Chartboost cannot avoid showing ads to them. This may negatively impact advertiser campaign performance. This endpoint receives app open (aka bootups or launches) postbacks.
What data can I send to Chartboost using the S2S section?
The S2S section features S2S API v2 documentation that MMPs should use to send two types of data to Chartboost: install attribution postbacks, and post-install event data. Each product’s API has a unique external endpoint.
Does Chartboost support user-interactive (playable) ads?
Chartboost supports user-interactive (playable) ads in both Interstitial and Rewarded placements. If you have playable ads, we strongly recommend taking advantage by bidding on inventory in both placement types. User-interactive (playable) ads are allowed unless 13 is included in the battr bid request field.